![]() ![]() This time, the boss battles allowed alternative methods to take out the bosses and provided new areas. I personally played the Wii U version, which made fantastic use of the gamepad. ![]() The Wii U version is pretty damn awesome.įirstly, I have to recommend playing the Director’s Cut remaster, which reworked some of the boss battles making them much better, made a few alterations and included the DLC within the main game. In fact, it’s one of the best games I’ve played in ages and I can’t wait for the new one coming out in a few months. What I’m trying to explain though, is why it took me so long to get into the game and it’s a shame, because, as soon as it ‘clicked’ with me and I got over the initial hurdles (first boss battle, working out the best augmentations to start with), the game was incredible. Now, you’re probably why I am featuring this game and yet have done nothing but rant and moan about it. No wonder they felt so weird and disjointed from the rest of the game. ![]() The problem was, they were outsourced to a 3rd party to develop. This made the experience even more jarring and it was made all the more obvious what had happened as soon as I took to the internet to find out how I can get through these boss battles. But what the hell? I’m seriously underpowered. I had been taught not to kill and yet now after being told I don’t have to kill, that I can choose to be stealthy (or rather, pushed in that direction), now I’m being told that I have to kill. You see, on my first and even second playthrough, I struggled with the first boss, because I had put all my experience points into stealth related augmentations, such as hacking and stealth cloaks etc. ![]() The emphasis on stealth becomes an even bigger problem when you encounter the first boss (and any of the bosses thereafter) though. Although, this is not necessarily a problem, because the game is fantastic regardless. So really, let’s be honest, the developers want you to use stealth and you don’t really have too much choice. For example, taking out enemies using non-lethal methods and using stealth acquires you with more experience points. The developers obviously centre the game around the stealth mechanics and trying to avoid killing. This is fine, but the more you play, the more you realise you are really meant to go about the game in a stealthy manner. So naturally, I started killing everyone and then afterwards, in the first real mission, I’m introduced to augmentations (leveling up using experience points) and I am given a choice of how I want to play. What I did not know, is you are actually expected to sneak past all the enemies in this introduction, if you are planning to do a ‘pacifist’ playthrough (although ultimately it doesn’t really matter, unless you enjoy getting achievements). So naturally, you begin the game by shooting everyone in sight. No stealthy takedowns, nothing but a gun to fire. Only you have no powers (or augmentations, as they are called) yet. Take the beginning of the game, which acts almost like a tutorial, to teach you the game’s mechanics. The problem is, I found my experience a little jarring, at least at first. The ‘tutorial’ pushes you in the direction of killing everything in sight and then the rest of the game tells you not to. I knew it was an RPG/FPS type of game that allowed the player to decide how they wanted to play, which is true to a point, I guess. I didn’t really know exactly what to expect from it (I had played the first Deus Ex a bit, but never owned or completed it and it was a long time ago). So, my experience with Human Revolution has been quite a bumpy one. The funny thing is Human Revolution is one of the games I bought with my PS3. You see, I finally completed the game last week. You might be wondering why this is important, but what I’m basically trying to explain, is why it took me all these years to complete Deus Ex Human Revolution. Not just to go doss at university for 3 years) and had a job. So, having little time and little money, I kinda skipped the generation until I finally bought a PS3 in… 2011, I think? Maybe 2012? It was after I had moved out of home (you know, properly. Despite being a big gamer in my youth, when the 360, PS3 and Wii were coming out, I was in my final year of college and was soon going to university. I was late to the party for the last generation. Consoles: Windows, PS3, Xbox 360, iOS, Wii U. ![]()
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